ōta Hatate, has the ability to see “Flags” above the heads of others,
that mark critical crossroads in their lives.
Such choices involve things such as love, friendship, victory, or even death.
The main bulk of his adventures lies in Tokyo’s elite Hatagaya Academy, where he transfers to.
And to spice things up a little, he lives with five girls instead of bunking in the boys’ dorms.
.
The Kagerou Project (カゲロウプロジェクト Kagerō Purojekuto?, lit. "Heat Haze Project"), also known as Kagerou Daze, is a Vocaloid song series created by Jin (also known as Shizen no Teki-P). The story revolves around the Mekakushi Dan (メカクシ団?, lit. "Blindfold Gang"), a group of teenagers with unusual powers, dubbed Eye Abilities..
High schooler Yuuki Hase notices that his classmate Kaori Fujimiya is always alone, and seemingly has no friends.
After approaching her, Kaori reveals that she loses every memory of her friends each Monday.
Despite learning this, Yuuki endeavors to become her new friend every week.
Rentaro Satomi and Enju Aihara, both forming part of the organization Civil Security,
fight together in hopes of returning light to mankind.
Enju, commonly referred to as a Cursed Child due to her connection with Gastrea;
along many other young females, aids Rentaro Satomi in a special mission given to them by the government.
Kisara Tendo, leader of the Tendo Civil Security Corporation, guides said characters in their missions against the Gastrea parasites.
entahlah namanya apa...dan game itu lumayan bagus..
dan kemarin-kemarin saya ketemu lagi itu game XD
banzaaii.. X3
ternyata namanya duo princess...
story :
Long
time Square fans will probably remember a little action-RPG from the
PSOne era called Threads of Fate, also known as Dew Prism in Japan. At
the time, it was viewed as spiritual successor to Brave Fencer Musashi, a
fun little title that emulated the feel of old 16-bit Enix titles like
Illusion of Gaia, although with a quirkier sense of humor. For some
unknown reason, Square-Enix decided to resurrect (and completely mangle)
the PS2 sequel to Brave Fencer, while leaving Threads of Fate to wallow
back in obscurity. While Threads of Fate isn't exactly a classic - it's
a bit straightforward and simplistic - it also featured one of Square's
most memorable characters: a spoiled little princess named Mint who's
constantly tormented by her cruel sister Maya. Like many doujin software
houses, eager to resurrect gems, EasyGameStation decided to make their
own sequel, dubbed Duo Princess.
Duo Princess looks and plays a lot like the later-generation Ys titles
(Ark of Napishtim, Oath in Felghana, Origin), featuring sprite based
characters on top of polygonal backgrounds. The visuals are pretty
simplistic and the controls aren't quite as fast nor as tight, but
otherwise it feels strikingly similar. However, compared to Ys, or even
Threads of Fate, Duo Princess is more of a straight-up brawler than an
RPG. Although you gain health and magic extends after completing each
stage, there are no experience levels, and thus no reason to kill most
enemies outside of increasing your score. There are a few areas where
the screen stops and you need to take out certain enemies to proceed,
but otherwise, you can get through most parts of the level simply by
jumping to the end. When bad guys are killed, they explode in a mess of
gems, which are automatically drawn to your character. It's a cool
little effect reminiscent of any number of arcade shoot-em-ups.
There really isn't much to the gameplay other than charging forward and
bashing enemies. You can play as either Mint or Maya - Mint uses close
range attacks while Maya uses long range magic bursts. Both have access
to different sets of spells that are useful for clearing out large
hordes of enemies. These all drain MP, although it regenerates quickly.
Unlike the health bonuses, you need to explore a tiny bit off the main
path to find additional magic spells, although they're never actually
hidden.
The game starts on a boat, which eventually leads to a forest and a
desert before landing on a river raft ride. Then you fight through a
castle and do battle with Rue, the shape shifting chap from Threads of
Fate (who's largely ignored because he's not nearly as cool as Mint)
before moving on to the final battle. There's a total of seven stages,
which includes the final boss battle and a segment where you refight all
of the old bosses. There are tons and tons of healing items everywhere,
so making it to the end is incredibly easy. You even continue right
where you left off when you die, although this denies you the ability to
watch replays, if you care about that sort of thing. There are quick
cinema scenes between intermissions, although naturally any of the charm
of the characters is going to be lost unless you're fluent in Japanese,
which unfortunately drains much of the appeal of the characters.
Even though it has a very good classic vibe going for it, Duo Princess
probably would've been served better if there were some kind of role
playing aspects. It also wouldn't have hurt to actually put some decent
music in too - as the Ys games have proven, you really need some fast
paced rocking music to go with your monster slaying, and the generic
MIDI tunes here just don't cut it. Hell, even arrangements of Threads of
Fate (rather atypical) soundtrack would've been better. As can be
expected in a game like this, it's a bit more fun with two players, but
it's not really all that interesting outside of the novelty aspect of
seeing some undeservedly forgotten characters come out of retirement.